thehefner: (Doc Ock)
[personal profile] thehefner
GHOSTBUSTERS III is finally happening.

As a video game.

...

Now, bear in mind, last we heard, Aykroyd was saying it was gonna be a CGI film. Which was a "... huh" prospect in of itself. So I can see the logical progression of how it got to this point.

And it's still going to be fully scripted by Aykroyd and Ramis. To which many will instantly go, "Psh, yeah, they wrote GHOSTBUSTERS. But you know what else they wrote? GHOSTBUSTERS II." To which I can only eloquently respond, fuck you, GHOSTBUSTERS II was great.

But what really concerns me about a GHOSTBUSTERS video game is that... well, [livejournal.com profile] themadhatter26, just what is the success rate for franchise-based video games? This one could have a brilliant script, but with games, there are so many other factors to consider. My immediate reaction is unhappy doubtful pessimism. Aykroyd and Ramis are claiming to be involved in this game far more intimately than most other non-game creators in their franchise games. But will that help the gameplay at all? Of course not.

Don't get me wrong. Before Bill the Butcher, Harvey Dent, Hal Jordan, and Otto Octavius, my first childhood love and obsession was GHOSTBUSTERS. Particularly Egon, for some reason. I still have the firehouse playset, and will not be throwing it out. I want this to rock my socks.

And yet, regardless of all this, there's one thing this game will have that is cause for great celebration. And it's not just the fact that Aykroyd, Ramis, Murray (hopefully not phoning it in), Annie Potts, and MAN-GOD ERNIE FUCKING HUDSON are reuniting to do their voices. That's all squee-inducing and marvelous, yes. But one name rises above them all. A name still whispered in the darkest corners of the 1980's:

WILLIAM. "BITCHES." ATHERTON.

Yes, this hearlds the glorious return--if only in voice and CGI likeness--of the only man to beat Joe "CHOKE ON 'EM" Pilato for the title of Greatest Dick In Genre Cinema for his immortal roles in DIE HARD, REAL GENIUS, and, of course, GHOSTBUSTERS (as Peck, but more commonly know as "Pencil Neck" and "Dickless"; I've since just called "Pencil Dick," and everyone immediately know who I'm talking about, hehehe).

This game now has an obligation to Zuul him/herself NOT to suck.

Date: 2007-11-15 06:13 pm (UTC)
From: [identity profile] eliyes.livejournal.com
NYERG. I wonder if it's too early to pre-order that at the game store?

Date: 2007-11-15 06:22 pm (UTC)
From: [identity profile] suburbfabulous.livejournal.com
Orange?
Man, he's selling himself short. Homeboy is from Woodbridge, which is a bit nicer.
And yes, my hometown was once part of Orange.
And no, I don't know him.

Date: 2007-11-16 12:19 am (UTC)
From: [identity profile] kosher-jenny.livejournal.com
But what really concerns me about a GHOSTBUSTERS video game is that... well, themadhatter26, just what is the success rate for franchise-based video games?

Well, I'm not [livejournal.com profile] themadhatter26 but lemme think of some licensed games that don't suck. Hm, Goldeneye was really good (and one of the first games I ever owned!)...I heard that The Chronicles of Riddick game was actually surprisingly good...uh...there was going to be a Hellboy game? That one is interesting, since it was originally supposed to be a tie-in game for the movie, but Del Toro basically went "you know what guys? I'd rather this be a good game, even if it means it won't be released at the same time as the film". It looks like it was supposed to come out this month actually, but I'm having a hard time finding any more info on it online besides press on the initial announcements, which isn't a good sign.

Yeah, that's all I got. It's true that most tie-in games suck, because they're rushed into production in order to coincide with the film being released. But recently there have been games that have been released that tie into movies that have long been released that have had more time, effort and money put into their creation. I'm mainly talking about the Godfather and Scarface games. I haven't played either, but according to wikipedia they both got decent to good reviews. So my guess is that Ghostbusters came about after their success. I wish there was more info about what the game play will be like, though that co-op mode sounds like it has the potential for massive fun.

Date: 2007-11-16 08:01 pm (UTC)
From: [identity profile] pokeyburro.livejournal.com
If I recall correctly, Spider-man for PS2 was entertaining, if only for the tutorial mode wherein you are taught by Bruce Campbell.

Date: 2007-11-26 09:56 pm (UTC)
From: [identity profile] spacechild.livejournal.com
The sad thing is that it will be coming out on a platform I can't afford.

Still... LOVE the Ghostbusters.

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